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Figure 4 | Journal of NeuroEngineering and Rehabilitation

Figure 4

From: Influence of virtual reality soccer game on walking performance in robotic assisted gait training for children

Figure 4

Mean biofeedback improvement for patients and healthy control children. A: Showing percent mean biofeedback improvements for patients in all conditions compared with baseline. ** within-group differences (p < 0.01); *** within-group differences (p = 0.001). B: Showing percent mean biofeedback improvements for healthy control children in all conditions compared with baseline. ** within-group differences (p < 0.01); *** within-group differences (p = 0.001).

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