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Fig. 5 | Journal of NeuroEngineering and Rehabilitation

Fig. 5

From: Immersive virtual reality gameplay detects visuospatial atypicality, including unilateral spatial neglect, following brain injury: a pilot study

Fig. 5

An illustrative case. This figure depicts raycasts for patient 17. a Headset and controller maps. For each level, longitude and latitude coordinates were converted into 2D histograms with bounds of -50° and + 50° and a bin width of 1°. Raycast maps were limited to search array rather than cue periods. Points represent array element locations. Blue points represent unselected locations, and pink points represent selected locations. b-c Raycast distributions. Boxplots, kernel density estimates, and individual frame measurements are depicted. b Raycast latitude means. c Raycast longitude means

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