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Table 1 Immersive VR neglect assessments

From: Immersive virtual reality gameplay detects visuospatial atypicality, including unilateral spatial neglect, following brain injury: a pilot study

Study

Gameplay

Samplea

Neglect determinationb

Feasibilityc

Chronicityd

(M days)

Chronicityd

(SD days)

Case inferences

Current study

Localisation

Stroke, TBI, ABI, L/R/B

CLOX**, LCT**, LiCT**, observation*

GEQ, SUS, SSQ, chronicity

41

29

Normative modelling

Aravind et al. [38]

Navigation, avoidance

LHS, RHS

MVPT**, LCT**

None

413

706

Descriptives

Aravind and Lamontagne [39]

Navigation, avoidance

RHS

MVPT**, LCT**, BeT**

None

339

150

None

Aravind and Lamontagne [40]

Navigation, avoidance

RHS

MVPT**, LCT**, BeT**

None

339

148

Example results

Hougaard et al. [41]

Free viewing

RHS

KF-NAP^

None

84

103

Normative modelling

Jannink et al. [42]

Detection

LHS, RHS

BIT^

None

69

25

None

Kim et al. [43]

Street crossing

RHS

Deficits in ADLs^

None

116

97

None

Knobel et al. [30]

Cancellation

RHS

SNT**

SUS, SSQ

76

36

None

Knobel et al. [44]

Detection

RHS

CBS^, SNT**

SUS, SSQ, IPQ, PGTQ

64

33

Descriptives

Numao et al. [45]

Detection

RHS

Observation, LBT**, LiCT**, SCT**, CBS^

None

10

 

Case study

Ogourtsova et al. [46]

Navigation

RHS

LBT**, SCT**, AT**, observation*

None

675

589

Descriptives

Ogourtsova et al. [47]

Navigation, detection

RHS

LBT**, SCT**, AT**, observation*

None

675

589

Descriptives

Ogourtsova et al. [48]

Navigation, detection

RHS

LBT**, SCT**, AT**, observation*

None

675

589

Descriptives

Peskine et al. [49]

Navigation

RHS

BeT**, CBS^

None

490

865

Descriptives

Yasuda et al. [50]

Detection

RHS

Observation^, LiCT**, LBT**, CBS^

None

15

 

Case study

Yasuda et al. [51]

Detection

RHS

Observation^, TMT**, BIT**

Motion sickness

109

 

Case study

  1. aLHS = left hemisphere stroke, RHS = right hemisphere stroke, L/R/B = left, right, and bilateral injuries
  2. b** = pen-and-paper test, ^ = behavioral test, * = clinical observation, ADLs^ = Activities of daily living, Albert’s Test** = Albert’s Test, AT** = Apples Test, BIT^ = Behavioural Inattention Test, BeT** = Bells test, CBS† = Catherine Bergego Scale, CLOX** = CLOX: An Executive Clock Drawing Task, LBT** = Line Bisection Test, LC** = Letter Cancellation, LCT** = Letter Cancellation Test, LiCT** = Line Cancellation Test, KF-NAP^ = Kessler Foundation Neglect Assessment Process, MVPT** = Motor Free Visual Perceptual Test, SCT** = Star Cancellation Test, SNT** = Sensitive Neglect Test, TMT** = Trail Making Test
  3. cGEQ** = Game Experience Questionnaire, IPQ** = Igroup Presence Questionnaire, PGTQ** = Perception of Game Training Questionnaire, SSQ** = Simulator Sickness Questionnaire, SUS** = System Usability Scale
  4. dTime since injury