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Table 2 Means and standard errors of the behavioural data and the results of the statistical analyses (t-tests)

From: Virtual reality in neurologic rehabilitation of spatial disorientation

  Patient group Control group
Pre-test Post-test   Pre-test Post-test  
Mean (SE) t-value (df) Mean (SE) t-value (df)
LPS 50+ score [T-score] 44.73 (1.91) 50.00 (2.04) −3.32** (10) 58.09 (2.71) 59.82 (2.51) −1.49 (10)
Benton Test score [Raw-score] 10.18 (0.88) 13.36 (0.43) −3.79** (10) 12.64 (0.45) 14.73 (0.36) −4.80** (10)
LVT total score [T-score] 28.43 (1.43) 31.29 (2.77) −0.93 (6) 46.36 (2.18) 49.36 (1.94) −1.65 (10)
LVT median time [s] 9.17 (2.08) 7.36 (1.63) 3.28* (6) 4.35 (0.16) 4.18 (0.16) 1.27 (10)
CBTT [Raw-score] 4.38 (0.38) 4.63 (0.26) −1.00 (7) 5.55 (0.21) 6.18 (0.46) −1.41 (10)
VR route finding performance [weighted total score] in first (pre-test) and fifth (post-test) VR training session 31.54 (5.44) 35.30 (5.02) −0.73 (10) 45.36 (1.76) 62.39 (4.03) −3.59** (10)
  1. Significant results are marked with asterisks (*p < 0.05, **p < 0.01).
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