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Table 7 Variables of interest pertaining to tile manipulation and word forming per individual subject for each of three trials

From: The feasibility of using haptic devices to engage people with chronic traumatic brain injury in virtual 3D functional tasks

 

Number of tiles

 

Number of words

 

Tiles/Word

Subject

T1

T2

T3

T1

T2

T3

T1

T2

T3

1

13

22

19

3

6

13

4.33

3.67

1.46

2

9

17

22

1

4

4

9

4.25

5.5

3

13

10

15

3

4

5

4.33

2.5

3

4

16

–

–

4

–

–

4

–

–

5

13

14

11

1

2

2

13

7

5.5

6

22

24

27

6

5

9

3.67

4.8

3

7

20

–

–

8

–

–

2.5

–

–

8

20

19

24

6

6

8

3.33

3.17

3

9

30

33

37

8

9

11

3.75

3.67

3.36

10

13

13

12

4

4

3

3.25

3.25

4

11

5

–

–

0

–

–

∞

–

–

12

20

23

13

3

3

3

6.67

7.67

4.33

13

12

24

18

3

3

5

4

8

3.6

14

16

20

25

5

7

13

3.2

2.86

1.92

15

17

12

16

1

2

4

17

6

4

16

13

11

14

4

5

5

3.25

2.2

2.8

17

7

7

17

2

2

4

3.5

3.5

4.25

18

25

30

37

10

10

13

2.5

3

2.85

19

16

17

17

6

6

7

2.67

2.83

2.43

  1. Variables of interest include: number of tiles manipulated, number of dictionary words formed and average number of manipulated tiles per dictionary word formed. A dash represents an incomplete trial, T1 =trial 1, T2 =trial 2, and T3 =trial 3.