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Table 1 Guidelines for accessibility and usability solutions for applications used by the elderly

From: Challenges in software applications for the cognitive evaluation and stimulation of the elderly

Sight

High text-background contrast

 

Large screens

 

No flashing images or text

 

High screen resolution

 

Avoid the use of quick screens

 

Clear, simple screens

 

Minimum font size of 10-12pt

 

Audio instructions rather than visual instructions

 

Easy-to-read font

Hearing

Written content as an alternative to audio content

 

Possibility of changing frequency and tone

 

Possibility of changing the volume

Mobility

Separation between selectable objects

 

Possibility of using different I/O peripherals

 

Use of touch screen

 

Moving objects should not be used as cascading drop-down menus

Cognitive

Show context information for guidance

 

Limit functionality

 

Facilitate the use of forms

 

Design should be error-free

 

Use short texts and images

 

Tactile interface

 

Assistant to provide guidance

 

Use of demos and trial runs

 

Use only one font face on the screen

 

Limit the amount of information displayed

 

Use clear, imperative instructions

 

Show short, clear error message

 

Encourage work and achievements

 

Use of audio encouragement

 

Clear, imperative instructions

 

Highlight selections