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Table 1 Guidelines for accessibility and usability solutions for applications used by the elderly

From: Challenges in software applications for the cognitive evaluation and stimulation of the elderly

Sight High text-background contrast
  Large screens
  No flashing images or text
  High screen resolution
  Avoid the use of quick screens
  Clear, simple screens
  Minimum font size of 10-12pt
  Audio instructions rather than visual instructions
  Easy-to-read font
Hearing Written content as an alternative to audio content
  Possibility of changing frequency and tone
  Possibility of changing the volume
Mobility Separation between selectable objects
  Possibility of using different I/O peripherals
  Use of touch screen
  Moving objects should not be used as cascading drop-down menus
Cognitive Show context information for guidance
  Limit functionality
  Facilitate the use of forms
  Design should be error-free
  Use short texts and images
  Tactile interface
  Assistant to provide guidance
  Use of demos and trial runs
  Use only one font face on the screen
  Limit the amount of information displayed
  Use clear, imperative instructions
  Show short, clear error message
  Encourage work and achievements
  Use of audio encouragement
  Clear, imperative instructions
  Highlight selections