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Figure 2 | Journal of NeuroEngineering and Rehabilitation

Figure 2

From: Recent developments in biofeedback for neuromotor rehabilitation

Figure 2

Virtual environment design. The design of a virtual living room is illustrated. The virtual arm animates the patient's arm movement in real time. The patient can explore the virtual environment and perform the goal-directed reaching task. The green line indicates the ideal trajectory. The cone shape constrains the spatial error of endpoint position and provides direct knowledge of performance [72].

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