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Figure 3 | Journal of NeuroEngineering and Rehabilitation

Figure 3

From: Design of a complex virtual reality simulation to train finger motion for persons with hemiparesis: a proof of concept study

Figure 3

Demonstration of Adaptive Algorithms A and B. Left Panel: The blue line depicts target fractionation. The red line indicates the fractionation angles achieved by the subject during the attempted key presses. The green line indicates the timing of successful key presses. While training using Algorithm A, target fractionation decreases steadily until actual fractionation exceeds target fractionation. Key presses are unsuccessful because the actual fractionation (red line) does not meet the target fractionation (blue line) The green line indicates the timing of successful key presses. Right Panel: When training using Algorithm B diminution of target fractionation was delayed for six seconds, forcing the subject to attain a higher fractionation score to affect a successful key press.

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