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Table 2 Predictive values (by case) of VR-ATM and real ATM in outpatients with ABI (n = 14)

From: Usability of a virtual reality environment simulating an automated teller machine for assessing and training persons with acquired brain injury

Observation (by case) Real ATM
  Cash withdrawals Money transfers
  Failure (n) Success (n) Failure (n) Success (n)
VR-ATM 2 2 5 2
Failure (a:true positive) (b:false positive) (a:true positive) (b:false positive)
VR-ATM 0 10 1 6
Success (c:false negative) (d:true negative) (c:false negative) (d:true negative)
  1. Note: Figures represent the number of participants