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Table 2 Training parameters of all selected studies

From: Markerless motion capture systems as training device in neurological rehabilitation: a systematic review of their use, application, target population and efficacy

Reference

ICF level

Body part

Content

Format

Real-object or VR

Feedback

Weeks or sessions

Frequency

Bao 2013 [34]

A

UL

Fruit Ninja: Slicing fruit

Games

VR

Visual

3 weeks

5 × 1 h/week

Brokaw 2014 [1]

A

UL

Functional reach and shoulder abduction with elbow extension

Games

VR

Visual

4 weeks

5 × 1 h/week

Chang 2011 [36]

A + P

UL

Preparing pizza

Tasks

VR

Visual and auditory

Unknown

2 sessions/day

Jaume-i-capo 2014 [6]

F

FB

Standing and reaching movements

Exercises

VR

Visual and auditory

24 weeks

1 × 20 min/week

Lee 2013 [31]

A

UL

Kinect sports and Kinect adventures

Games

VR

Not mentioned

6 weeks

3 × 30 min/week

Levin 2012 [2]

A + P

UL

Goal-directed reaching tasks

Games

VR

Visual

3 weeks

3 × 45 min/week

Lloréns 2012 [5]

A

LL

Stepping exercises for balance control

Exercises

VR

Not mentioned

20 sessions

3–5 × 45 min/week

Lloréns 2015 [32]

A

LL

Stepping exercises for balance control

Exercises

VR

Not mentioned

4 weeks

5 × 1 h/week

Lloréns 2015 [33]

A

LL

Stepping exercises for balance control

Exercises

VR

Not mentioned

20 sessions

3 × 45 min/week

Lozano-Quilis 2014 [21]

F + A

LL

Balance and weight

Exercises

VR

Visual

10 weeks

1 × 1 h/week

Palacios-Navarro 2015 [39]

A

LL

Lateral leg movement

Exercises

VR

Visual

5 weeks

4 × 30 min/week

Pastor 2012 [23]

F

UL

Reaching target

Exercises

VR

Visual

2 weeks

5 × 10-20 min/day

Pompeu 2014 [37]

A

FB

Kinect adventures

Games

VR

Visual and auditory

14 sessions

3 × 1 h/week

Shiri 2012 [35]

A

UL

Arm movements

Games

VR

Visual

10 sessions

2–3 × 45 min/week

Sin 2013 [3]

A

UL

Kinect sports and Kinect adventures

Games

VR

Visual and auditory

6 weeks

3 × 1 h/week

Summa 2015 [41]

F

LL

Reaching target

Exercises

VR

Visual

6–10 sessions

1 h

Summa 2015 [40]

A

FB

Reaching target

Exercises

VR

Visual

10 sessions

2 × 40 min/week

Ustinova 2013 [38]

F + A

FB

Coordination and postural control

Exercises

Mixed

Visual and auditory

15 session

2–4 × 50-55 min/week

  1. ICF International Classification of Functioning, Disability and Health, F function, A activity, P participation, UL Upper limb, LL Lower limb, FB Full body, VR Virtual reality