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Fig. 13 | Journal of NeuroEngineering and Rehabilitation

Fig. 13

From: How a diverse research ecosystem has generated new rehabilitation technologies: Review of NIDILRR’s Rehabilitation Engineering Research Centers

Fig. 13

RecTech Exercise Technology Devices and Products. Top Left: Participant playing active video game on an adapted gaming controller. Top Right: Screenshot of teleexercise dashboard showing live video feed from coach, text chat with coach, and sensor data. Bottom Left: Participant exercising on a new universally designed Advanced Virtual Environment Exercise Device (AVE2D) prototype Bottom Right: Screen shot of geocoded and crowdsourced community-based physical activity resource identification system

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