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Fig. 4 | Journal of NeuroEngineering and Rehabilitation

Fig. 4

From: Transfer of motor skill between virtual reality viewed using a head-mounted display and conventional screen environments

Fig. 4

a Individual motor skill differences on Acquired Skill and Transfer testing blocks for both the Train-HMD-VR group (left) and the Train-Screen group (right). Purple represents individuals with greater motor skill on the Acquired Skill testing block and green represents individuals with greater motor skill on the Transfer testing block. b The y-axis shows “Motor Skill Transfer”, which is defined as the motor skill on the Transfer block minus the motor skill on the Acquired Skill block for each individual. There was a significant difference in average motor skill transfer between the Train-HMD-VR group (left) and Train-Screen group (right; t(61.5) = 3.75, p = 0.0004). Dots represent individuals, the box represents the first and third quartiles, and the line represents the median. p < 0.001***

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