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Fig. 2 | Journal of NeuroEngineering and Rehabilitation

Fig. 2

From: Immersive Virtual Environments and Wearable Haptic Devices in rehabilitation of children with neuromotor impairments: a single-blind randomized controlled crossover pilot study

Fig. 2

Set up illustration. a Screenshot of one of the experimental rehabilitation session with the VERA system. b, c Show detail of the fingertip haptic device rendering tangential and normal contact forces through cutaneous feedback [23, 46]. Screenshots of the virtual gaming scenarios [1, 2, 39] involving grasping and reaching task in the frontal plane (d), and path tracking tasks in the horizontal plane (e)

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