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Fig. 5 | Journal of NeuroEngineering and Rehabilitation

Fig. 5

From: Exercising with Baxter: preliminary support for assistive social-physical human-robot interaction

Fig. 5

Survey responses to questions about pleasure, energy, dominance, and safety over game condition. Filled-in box plots indicate games that were significantly differently rated compared to at least one other game. The grid next to each subplot indicates which games were rated as significantly different from others, with black indicating p <0.01 and gray indicating p = 0.01 through 0.05

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