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Table 2 Design parameters of interest and measurements that served as proxies to help us evaluate the games for each of these attributes

From: Exercising with Baxter: preliminary support for assistive social-physical human-robot interaction

Engaging

Cognitively Challenging

Physically Challenging

Temporally Challenging

Competitive

Pleasure

Task clarifications

Exercise level

Rushedness

Dominance

Enjoyment

Number of tries

Energy level

Calmness

Robot performance

Engagement

 

Pain

 Â