Fig. 6From: User training for machine learning controlled upper limb prostheses: a serious game approachOverview of the training sessions for the training groups. Length of each activity is written above the pictograms. Top row: Game training starting with Myobox, followed by three times EMG recording, Prosthesis Gripper and ending with functional training. Bottom row: Conventional training starting with three times combined EMG recording, Motion Test and coaching and ending with functional trainingBack to article page