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Table 6 Correlation Coefficient and p-value between spasticity and all Game Experience Questionnaire components for each condition (game mode)

From: The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors

 

Component

Competitive

Co-active

Collaborative

Core Module

Competence

r

0.477

0.375

0.288

  

p value

0.033

0.104

0.219

 

Sensory and Imaginative Immersion

r

0.192

0.302

0.227

  

p value

0.417

0.196

0.336

 

Flow

r

0.392

0.529

0.465

  

p value

0.087

0.016

0.039

 

Tension/Annoyance

r

0.186

0.229

0.467

  

p value

0.431

0.331

0.038

 

Challenge

r

0.147

0.192

0.247

  

p value

0.537

0.418

0.295

 

Negative Affect

r

0.268

0.147

0.195

  

p value

0.254

0.538

0.409

 

Positive Affect

r

0.012

0.213

0.043

  

p− value

0.959

0.368

0.857

Social Presence Module

Empathy

r

0.001

0.215

0.097

  

p value

0.998

0.363

0.684

 

Negative Feelings

r

0.259

0.242

0.114

  

p value

0.270

0.304

0.633

 

Behavioral Involvement

r

0.264

0.427

0.040

  

p value

0.260

0.061

0.867

  1. Bold values represent that significant differences between conditions were found