Fig. 7From: A robot goes to rehab: a novel gamified system for long-term stroke rehabilitation using a socially assistive robot—methodology and usability testingResults of the user satisfaction evaluation questionnaire (USEQ), mean ± SD. A score of 1 denotes "not at all" and 5 denotes "very much". The green bars denote the responses to the questions for which a higher rating indicates a more positive experience with the platform, and the red bars denote the responses to the question for which a lower rating indicates a more positive experience with the platformBack to article page