Skip to main content

Table 4 Guiding principles

From: Developing guiding principles for technology-based rehabilitation program by engaging people with motor incomplete tetraplegia

Intervention design objectives

Key features

Identify devices that meet diverse needs

Device has capacity for multiple treatment targets (e.g., shoulder, elbow, wrist, hand)

System offers multiple levels of challenge

Game based strategies included in intervention

Cognitive challenges included in gaming options

Intervention protocols must be individualized to address unique needs and contexts of the users

Goal setting is part of intervention design process

Users should be independent with set up and use of equipment

Opportunities for use with family members should be considered

Engage skilled clinicians to develop, monitor and update treatment programs

Individualized plan should be developed by skilled therapist

Training may include adaptive equipment to facilitate independence with use of equipment

Programs should be monitored to ensure correct application (avoid compensations)

Programs should be routinely updated