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Fig. 5 | Journal of NeuroEngineering and Rehabilitation

Fig. 5

From: The feasibility and positive effects of a customised videogame rehabilitation programme for freezing of gait and falls in Parkinson’s disease patients: a pilot study

Fig. 5

Effects of the ‘Toap Run’ videogame training on gait and balance disorders, parkinsonian disability and quality of life in PD patients. The graphs represent the mean and standard deviation, from left to right and top to bottom, in the Freezing Of Gait Questionnaire (FOG-Q), Activities and Balance Confidence (ABC) scale, Gait And Balance scale part B (GABS-B), Axial score (UPDRS items 18 + 27 + 28 + 29 + 30), parkinsonian motor disability (UPDRS part III) and activities of daily living (ADL, UPDRS part II) scores. Results were obtained before the first (Pre), after the 9th (Post-9) and 18th (Post-18) training sessions, and 3 months later (Post-M3). * p < 0.05 as compared to the first (baseline) assessment

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