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Table 1 Dependent variables derived from the NLME model

From: Locomotor skill acquisition in virtual reality shows sustained transfer to the real world

Variable Definition
Ai+ Di Initial foot clearance
\( {\boldsymbol{A}}_{\boldsymbol{i}}\times {\boldsymbol{e}}^{\frac{-\boldsymbol{N}}{{\boldsymbol{tau}}_{\boldsymbol{i}}}}+{\boldsymbol{D}}_{\boldsymbol{i}} \) Final foot clearance
\( {\boldsymbol{A}}_{\boldsymbol{i}}-{\boldsymbol{A}}_{\boldsymbol{i}}\times {\boldsymbol{e}}^{\frac{-\boldsymbol{N}}{{\boldsymbol{tau}}_{\boldsymbol{i}}}} \) Absolute amount of skill acquisition
tau i Rate of skill acquisition
\( \frac{{\boldsymbol{A}}_{\boldsymbol{i}}-{\boldsymbol{A}}_{\boldsymbol{i}}\times {\boldsymbol{e}}^{\frac{-\boldsymbol{N}}{{\boldsymbol{tau}}_{\boldsymbol{i}}}}}{{\boldsymbol{A}}_{\boldsymbol{i}}+{\boldsymbol{D}}_{\boldsymbol{i}}}\times \mathbf{100} \) Relative amount of skill acquisition
  1. i: Participant ID, N: The number of successful clearances on the treadmill