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Fig. 4 | Journal of NeuroEngineering and Rehabilitation

Fig. 4

From: Concurrent validity of an immersive virtual reality version of the Box and Block Test to assess manual dexterity among patients with stroke

Fig. 4

Scatter plots representing kinematic measures of participants in relation to their BBT score. Each point represents the SPARC smoothness unit obtained by each participant’s hand during the best trial of the classical BBT-VR in relation to the score obtained during the best trial of the BBT. The red lines represent the mean SPARC obtained among healthy participants ± 1 standard deviation

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