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Fig. 1 | Journal of NeuroEngineering and Rehabilitation

Fig. 1

From: Naturalistic visualization of reaching movements using head-mounted displays improves movement quality compared to conventional computer screens and proves high usability

Fig. 1

Experimental setups and Virtual environments. a, c, and e: Experiment 1; b, d, and f: Experiment 2; a and b: Experimental setup; c and d: Virtual room with the avatar, fruit locations color-coded by depth usage (red: no, yellow: only, orange: combined), the workspace center (green), and trackers plus arm animation hints; e and f: Participants’ view with the avatar from a first-person perspective and task elements (fruits and blue sphere)

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