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Fig. 1 | Journal of NeuroEngineering and Rehabilitation

Fig. 1

From: Fully immersive virtual reality exergames with dual-task components for patients with Parkinson’s disease: a feasibility study

Fig. 1

Virtual reality exergames. A The go/no-go punch game. Instructions are on the left monitor, and time elapsed is on the right monitor. B, C The go/no-go stepping game. D Therapist’s view of the number game. Stages, number of games, position of patients/objects, and background music can be adjusted. Also, a therapist can confirm the correct answers

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